Third quarter of 2021 (Q3 2020)
- Operating revenues increased by 97% to
EUR 276.0 million (140.0) -
EBITDA increased by 113% to
EUR 192.9 million (90.7), corresponding to a margin of 69.9% (64.8) -
Profit for the period amounted to
EUR 157.4 million (79.4) -
Earnings per share amounted to
EUR 0.73 (0.44)
January-
- Operating revenues increased by 100% to
EUR 768.5 million (383.5) -
EBITDA increased by 124% to
EUR 527.7 million (236.0), corresponding to a margin of 68.7% (61.5) -
Profit for the period amounted to
EUR 433.9 million (204.0) -
Earnings per share amounted to
EUR 2.03 (1.12)
Events during the third quarter of 2021
- High demand for
Live Casino generates a +53% growth YoY - RNG revenue growth 7.9% compared to pro-forma Q3 2020
-
Continued expansion in the US with opening of a new live casino studio in
Michigan . After the end of the period launch of RNG-games inConnecticut with live games to follow.
Comments from CEO
The third quarter this year has been another quarter of extremely high activity within Evolution. The expansion of our business at the current speed is simply put - hard work - and I want to start these comments by thanking everyone in Evolution for great work during this period, without your effort and commitment the achieved financial results would not be possible.
The result for the third quarter 2021 has once again proven that our strategy to focus on the entertainment of the end-users and seamless and flawless experience is successful. Revenues in the third quarter increased by 97 percent to
Top-line growth is driven by very strong global demand for
As I have mentioned earlier this year, we are in the process of reshaping our RNG business. This year we have both re-structured the product roadmap and also re-built the complete technical platform for NetEnt. We are right now rolling out our updated integration for casino, One Stop Shop (OSS), towards customers which enables operators to reach all our existing content from one single integration and ensures that access to future Evolution content will go seamless and fast world-wide. This is a major step for both us and our customers but even more so for all our end users who will get more fantastic Evolution content. One side-effect of this total technical make-over has been fewer new game releases in 2021.
As always, we continue to develop our portfolio of games. While our game shows, including successful wheel-based games such as Monopoly Live and Crazy Time, continue to attract players, we continue to broaden the audience for the game show category. Our new bouncing ball game - Cash or Crash - adds strategic and decision-making features in a game show style game. This game is all about player choice and the ability for the player to control the outcome. We also launched
Besides adding new unique games, it's absolutely crucial to constantly enhance the end-user experience and entertainment value through enhanced and innovative user interfaces. Reduce all small bottlenecks and make it seamless. During the quarter, we launched an improved user interface to our traditional Blackjack game, through a new zooming feature in portrait mode. This clearly improves the gaming experience further.
The aim with all our offerings is to excite and entertain players with the best possible choice of world-class gaming. We are committed to creating the most immersive and exciting gaming experiences available.
The North American online casino market continues to develop rapidly in both US and
Ongoing studio projects include new studios in
Also, during the past quarter, we signed an agreement to acquire DigiWheel in an all-cash deal. DigiWheel's technology is exciting, innovative and unique and will be blended into our online
As stated, our ambition is to continue to strengthen our leading position in the online casino market. One of the corner stones which allows us to increase the gap to our competitors even further is through product innovation. In February, as things are getting back to normal, it is once again time for ICE in
We are now well on our way into an exciting and very hectic last quarter and we have had strong start to the fourth quarter so far. New games to release, new studios to build, OSS to be rolled out and great new Evolutioneers to recruit at the same time as all of us already here need to focus hard on what we can do better, what we can do to make Evolution a little bit better every day.
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