1983 was a tense year for global politics. With Western powers ramping up anti-Soviet rhetoric and the Soviets responding in kind, it represented one of the most dangerous years in the 20th century.
In ‘83, these tensions explode into a global conflict where ‘what if’ has become ‘when’. Birthed from the timeline of the real Cold War, sabre-rattling escalates to a World War for dominance between two nuclear superpowers. It pits two large platoons of players against each other in massive maps, fighting over a number of objectives that have a tangible impact on the battle as a whole when held by the victorious faction. Players will have access to a selection of real-world infantry weapons and equipment, as well as a selection of powerful land and air vehicles which can decisively turn the tide of a battle.
“This is not a material deal for EG7, even if important for the ‘83 game community. As part of EG7’s restructuring plan it became evident that the studio behind the game and the game itself no longer fitted with our core strategy, and we are glad that the game now gets the chance it deserves to reach those players who have been waiting for it.” said Fredrik Rüdén, Deputy CEO and CFO of EG7
“We are grateful to
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