Research and Markets has announced the addition of the "Spatial Augment Reality Market - Forecast (2016-2022)" report to their offering.
The basic difference between AR & VR is the user experience and user involvement in a situation. Augmented reality (AR) is a technology that layers computer-generated enhancements atop an existing reality in order to make it more meaningful through the ability to interact with it whereas Virtual reality (VR) can be defined is an artificial, computer-generated simulation or recreation of a real life environment or situation which immerses the user by making them feel like they are experiencing the simulated reality firsthand, primarily by stimulating their vision and hearing. Growing popularity and higher user engagement are expected to be the key driving factors for the growth of AR & VR market in entertainment industry during the period of study.
Geographically, North America dominated the spatial augment reality market driven by higher penetration and popularity of spatial augment reality technology amongst its tech savvy residents and higher spending on entertainment. North America was followed by Europe and Asia-Pacific as second and third largest market for spatial augment reality market. Asia Pacific is projected to have the fastest growth, owing to rapidly developing technological user base, growing popularity of AR technology and increasing spending on entertainment in developing nations such as China and India in this region.
Key Topics Covered:
1. Market Overview
2. Executive Summary
3. Market Landscape
4. Market Forces
5. Strategic Analysis
6. Spatial Augment Reality Market, By Component
7. Spatial Augment Reality Market, By Technology
8. Spatial Augment Reality Market,By Display
9. Spatial Augment Reality Market, By Application
10. Spatial Augment Reality Market, By Geography
11. Market Entropy
12. Company Profiles
13. Appendix
Companies Mentioned:
- Google Inc.
- Qualcomm Inc.
- Microsoft Corp.
- Samsung Electronics Co., Ltd.
- Total Immersion
- Infinity Augmented Reality Inc.
- Blippar.Com Ltd.
- Daqri LLC
- Osterhout Design Group (ODG)
- Wikitude GmbH
- Magic Leap, Inc.
-
Metaio GmbH
For more information about this report visit http://www.researchandmarkets.com/research/3n9rz4/spatial_augment
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