Valuation: Marvelous Inc.

Market Cap 30.53B 192M 164M 154M 141M 265M 18.36B 270M 1.81B 708M 9.24B 721M 705M P/E 2027 *
15.3x
P/E 2028 * 12.7x
Enterprise Value 30.53B 192M 164M 154M 141M 265M 18.36B 270M 1.81B 708M 9.24B 721M 705M EV / Sales 2027 *
0.97x
EV / Sales 2028 * 0.87x
Free-Float
60.82%
Yield 2027 *
2.98%
Yield 2028 * 2.98%
1 day+3.92%
1 week+3.07%
Current month+7.69%
1 month+13.00%
3 months+1.82%
6 months-0.20%
Current year-0.98%
1 week 475
Extreme 475
506
1 month 437
Extreme 437
506
Current year 407
Extreme 407
539
1 year 407
Extreme 407
620
3 years 399
Extreme 399
765
5 years 399
Extreme 399
789
10 years 399
Extreme 399
1,249
Manager TitleAgeSince
President 51 2025-03-31
Chief Administrative Officer 57 2025-03-31
Corporate Officer/Principal - -
Director TitleAgeSince
Director/Board Member 71 2023-05-31
Director/Board Member 69 2016-05-31
Director/Board Member 79 2011-09-30
Change 5-day change 1-year change 3-year change Capi.($)
+3.92%+3.07%-8.86%-24.89% 185M
-0.51%+0.47%-4.07%+23.58% 79.37B
+1.85%+20.64%-9.15%+11.57% 14.81B
+0.45%-5.32%-32.16%+40.82% 6.99B
+2.03%-0.91%-20.82%+63.60% 6.57B
-0.11%-5.74%+7.85%-25.75% 6.06B
+2.37%+2.77%+2.88%+1.00% 4.1B
+2.26%+2.48%-20.12%-24.17% 3.5B
+0.63%-6.54%-27.50%-17.71% 3.26B
+0.46%-10.55%+6.52%-11.80% 3.06B
Average +1.34%-0.84%-10.54%+3.62% 12.79B
Weighted average by Cap. +0.19%+1.72%-7.05%+18.85%

Financials

2027 *2028 *
Net sales 31.6B 199M 170M 159M 146M 274M 19.01B 279M 1.87B 733M 9.56B 746M 730M 34.9B 219M 188M 176M 161M 303M 20.99B 309M 2.06B 810M 10.56B 824M 806M
Net income 2B 12.58M 10.77M 10.06M 9.23M 17.34M 1.2B 17.68M 118M 46.4M 605M 47.24M 46.21M 2.4B 15.09M 12.92M 12.08M 11.07M 20.8M 1.44B 21.22M 142M 55.68M 726M 56.69M 55.46M
Net Debt - -
Logo Marvelous Inc.
Marvelous Inc., formerly Marvelous AQL Inc., is mainly engaged in the entertainment business. The Company operates in three business segments. The Online segment involves in the planning, development and operation of online games and game applications with a focus on social games for social networking service (SNS). The Consumer segment involves in the planning, development and sale of software for home-use game machines, and commercial equipment and products for amusement facility operation companies, as well as the contracted development of game software. The Music and Video segment involves in the production of music and video contents with a focus on animations, the commercialization of music, videos and characters, the operation of delivery business, as well as the operation of performance business via the production of stage performance works, with the popular works of cartoons, animations and games as originals.
Employees
655
Date Price Change Volume
26-08-20 JP¥504.00 +3.92% 309,700
26-08-19 JP¥485.00 -0.82% 157,200
26-08-18 JP¥489.00 -0.81% 176,000
26-08-17 JP¥493.00 +1.44% 230,300
26-08-14 JP¥486.00 +0.83% 138,300

Quarterly revenue - Rate of surprise

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